And the name of the addition, and the fact that it will be shown on Gamessom-2013, for fans Diablo 3 was not a secret-the information has already managed to leak on the Internet. By and large, even fans calculated the plot almost entirely. But not in it salt – almost everything was subjected to processing, from content to basic mechanics.
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So, after the victory over the Lord of Horror, it seemed that peace and peace should have come. However, the stone of the soul, in which the lord of the underworld enclosed, is still aim. Naturally, angels do not want to keep a kind of dirty tricks in heaven, and Tirael decides to hide the stone in the dungeons of Westmarsh https://genie-riches-casino.co.uk/.
Another stone hunter is found unexpectedly quickly – this is Maltael, the former archangel of wisdom. Maltael during his absence (and he disappeared in Diablo 2) managed to re -profiled into the angel of death, and he is not going to miss the most powerful artifact in the sanctuary.
► Milk Maltael similar to death from Disciples 2.
The motives of Maltael are quite foggy, but among fans the assumption is expressed that the plans of the reap of souls include the complete destruction of demons. Well, people at the same time, if they’ll think of interfering. Battle of the battle with Diablo, the angels, of course, cannot cope with the new threat and immediately turn to non -falems for help. In the regiment of which, by the way, it arrived – a crusader, a distant relative of the paladin from Diablo 2, will become available for the game.
► Paladin, that is, excuse me, the Crusader: Tank, Cost Bank and Taran in one bottle.
From the point of view of the mechanics of the game, the crusader is a “tank” with the possibility of an attack on medium distances. The main indicator, of course, he will have power. The schedule of the class will be the use of all kinds of circuits and skills tied to the shield-for example, a ram blow from the runway. It is assumed that with such attacks, damage will depend not only on weapons, but also on the indicator of the armor of the shield itself.
► New menu for new class skills. Pictures of passive skills are most likely temporary – since other classes are borrowed from other classes.
Other classes have not forgotten either. Here the main change is the rise of the level of the level up to 70. That is, ten more new levels with all kinds of skills and runes. Moreover, this means that the entire current “ceiling” clothing of the sixtieth level will be rapidly depreciated, and her place will take something completely new and fabulously expensive.
► From the local rooms really breathtaking.
The next innovation will rather interest those who play Diablo 3 very tightly – the system of perfection will be subjected to full processing. Firstly, from now on, the level of perfection is attached to the account, and not to the character-developing one hero to the hundredth level of the paragon, you develop all at once. Secondly, the perfection has no more limit-the ceiling of the paragraph levels will be canceled. Thirdly, for the levels of perfection, they will give skills points that can be invested in the main characteristics, protective indicators such as resistance and additional things like searching for gold or running speed.
► “I am passing through ominous places, where a person is the main wealth of the subsoil …” (Igor Zasta)
For a simple mortal, this will mean that after the exit of the addition, even inappropriate characters will receive a high level of the paragon and a pack of skills glasses. One detail remains unclear so far – whether the level of perfection of all characters will be summarized (100 + 93 + 15), or will they take the highest value per account as a basis. But, presumably, in the near future developers will tell in detail about this.
► Gothic environment – a business card of the fifth act.
To the delight of all fans of the first and second parts, the action of the fifth act will be transferred to a gloomy-humble Westmarsh. Medieval streets, oppressive dungeons – all in the best traditions of the genre. Several new opponents will be thrown – mainly, of course, undead. Naturally, in the final we will meet with the boss – how easy it is to guess, Maltael himself will speak in his role.
► Street battles – rare entertainment in Diablo 3.
Changes will also affect the system. The amount will finally go into quality-the production will fall twice less, but any trash will fall less often. In particular, the chance will increase that the player will fall, corresponding to the class of his character – for example, a sorcerer will get gloves with intelligence and vitality instead of strength and dexterity. This will work occasionally, but it will immediately weed out a bunch of potential garbage, like a warwar belt with a huge meaning of dexterity. And for the first murder of each boss, it seems that they will begin to issue a class legendary item.
► Judging by the book of Cain and the chest, before us is a city from the fifth act.
Characteristics on legendary objects will now be more strongly affected by the gameplay – for example, a special magic wand will allow magicians to cause several hydra at once. As planned by the authors, whole builds from skills should be built around some "legendar".
► Crusader works well with magic at medium distances.
Another development of the theme of objects will be the introduction of a fortuneteller (Mystic), the same one that was promised in the third part, but at the last moment cut out. This venerable lady will be responsible for the transmogrification of objects (changes in appearance while maintaining properties) and enchanting things. In the enchanted thing, one can change one of the parameters (an increase in dexterity, for example) to another – and, of course, such a modification will tie an object to the account.
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On a snack-a new portion of endheim content. Developers are going to introduce completely random dungeons for multiple rays – with random design, monsters and boss at the end. The piquancy of the situation is that the main production will be poured from the boss, so leaving the game to the end of the race is not recommended. In time, a session in such a dungeon will occupy fifteen to twenty minutes.
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The addition is unlikely to attract new players-but he will surely return the old ones, of those who abandoned it after the first or second passage. New ceiling, new trophies, new opponents, new class, act, boss, a huge portion of Endheim Contain-this is even a little more than the past playing along and across the demons expected from complementing. True, you will have to be patient – the release is scheduled for 2014. Without a hint of at least some more specific formulations.
Success factors
Risk factors
- new content that should return the needful interest in the game;
- New opportunities for lovers "finish".
- Wait for a long time;
- Nothing new for those who are not interested in Diablo 3.
We will wait?
If you do not play Diablo 3, because you have already played enough, this is an addition to you, a chance to return interest in the game considerable. By the way, even if you did not like the game in principle, try the console version that comes out in September. Completely different sensations.